mercoledì 7 settembre 2011

LRNZ BACKTRACKING | VACATION

Click the image to zoom in.

LRNZ BACKTRACKING | BATMAN | BORN AGAIN

More fake Batman.
Loved to develop more concept on this one.
A 2hrs all digital thing so no in between steps, sorry.
Expect a major color correction and detail fixing by tomorrow.
Another one and we're set.

LRNZ BACKTRACKING | INTERVIEW | SATELLITE VOICES

Quick and dirty interview ofn Satellite Voices!

LRNZ BACKTRACKING | BATMAN | FINAL

Here it is: no more trash glowy moths and a more gentle and selective color correction.
Drawing at night can bring you to brutal color corrections :)

LRNZ BACKTRACKING | BATMAN MOCKUP

Click on the images to see 'em properly.
Finally had some time to finish.
It was a 12 hours thing, digital draft to coloured flat version.
Not very sure about some details. The glow on the moths is maybe too cheesy.
Maybe I will crank the brightness up a bit more. I love the fact you have to struggle to see Batman in the dark, but maybe I can just let him be a little more visible.
Tomorrow, maybe, I will post a more definitive version.
For sure I can do be faster AND better.
Anyway the Superamici logo on true a Batman cover should be there by default.
Batman is the best superhero to draw, no doubt.

LRNZ BACKTRACKING | BATMAAAAAAAAAAN!


Work in progress. Wished I could finish it today but didn't have the time to draw a lot.
Can't wait to colour it digitally.
Hope I can work on it more tomorrow and at least finish the pencil layer.
5:00 AM. Time to sleep.

LRNZ | Fallout 3

Christian G. Marra of Passenger Press asked me to do this 24x17 piece about apocalypse in videogames, more specifically in Fallout 3. Destination: Bizzarro Magazine, Kaboom issue.
And now some extra contents! In between of the work:
My usually dirty draft. I generally lay down the final idea in the first 10 seconds of work.
As you can guess (not see, as it's VERY draft), there's a second guy on the back getting the nuka cola cap. This was my first concept of the work. Showed it to my friend Rrobe and he gave me the brilliant idea to eliminate the second character and let the bad guy interact with the spectator, throwing the cap towards the camera. That was a really smart solution and so I did (it even eliminates the need of a second character to draw, yessss!).
A first separation of the foreground drawing from the backdrop.
Lights are defined, some minor changes on the anatomy still have to occur.
Annnnnd: here is the final piece!
Can't wait to see the printed one.